> For the complete documentation index, see [llms.txt](https://docs.tideflow.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.tideflow.com/tideflow-originals/tug-of-earn-coming-soon.md).

# Tug Of Earn (COMING SOON)

<figure><img src="/files/kmShZ7ksoNgaagJBXijT" alt=""><figcaption></figcaption></figure>

Tug Of Earn is a PvP tap-to-earn game. Players that join the lobbies are automatically assigned one of two sides - <mark style="color:green;">**Surfers**</mark> or <mark style="color:red;">**Anchors**</mark>. \
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The <mark style="color:green;">**Surfers**</mark> are the bulls, and the <mark style="color:red;">**Anchors**</mark> are the bears. The two sides, similarly to ChartSurfer are matched against others via public lobbies that have a 30 seconds prep time, followed by 60 seconds of gameplay. The gameplay is also similar to ChartSurfer - a chart is generated and plotted in real time. As opposed to ChartSurfer however, in Tug of Earn it's many-vs-many, so you're on a team - it's not every man for himself.&#x20;

The goal of the game is to make the charts go higher or lower, depending on the side on which you're on. You do that by pressing a button as many times as you can. Each player's press of the button is equivalent to buying (or selling) that asset (depending on the side you're on).&#x20;

The chart moves higher or lower in real time with each player action. This makes it break off from the "ghost line" - the line which represents the price of that asset during the period that was selected. If it breaks off higher than the ghost line - it turns green, and this means that <mark style="color:green;">**Surfers**</mark> are winning. If it goes below it, it means that <mark style="color:red;">**Anchors**</mark> are winning.

The wagered version of the game sees the winning side take the losing sides bets. This game will feature different modes of play, including modes of distributing the winnings.
